ELightingVision
The ELightingVision enumerated type is used to determine the lighting conditions when using certain items, such as glasses. Some assets may only support using specific enumerators.
Enumerators
Named Value |
Description |
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There is no vision effect, and normal lighting is used. |
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“Military” nightvision lighting is used. When supported by the asset, nightvision color is |
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“Civilian” nightvision lighting is used. When supported by the asset, nightvision color is |
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“Headlamp” lighting is used. When supported by the asset, this will enable a toggleable light source and allow for using PlayerSpotLightConfig properties. |