Arrest Start Assets
The ItemArrestStartAsset class is used for “catcher” items, which can restrain a player. Its sister item, the “releaser”, can be used to unlock restraints. Some examples of vanilla catchers include the Handcuffs and Cable Tie.
Game Data File
Catchers inherit properties from the ItemAsset class. Any properties from parent classes that are required are listed in the table below.
Class |
Property Name |
Required Value |
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Properties
Property Name |
Type |
Default Value |
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Property Descriptions
Strength uint16 0
Number of times a player must lean in order to break free from their restraints.