Backpack Assets

The ItemBackpackAsset class is used by clothing items occupying the “backpack” slot. Backpacks can be worn by players and zombies.

Game Data File

The ItemBackpackAsset class inherits properties from the ItemBagAsset class. Properties that are required (or recommended) are listed in the table below.

Class

Property Name

Required Value

ItemAsset

GUID

ItemAsset

ID

ItemAsset

Type

Backpack

ItemAsset

Useable

Clothing

Some inherited properties behave differently when used by this class. Notably, these are:

  1. Armor (from ItemClothingAsset). Backpacks do not cover any body part(s) when worn, so this property has no effect.
  2. InventoryAudio (from ItemAsset). Defaults to Sounds/Inventory/LightMetalEquipment.asset when Width or Height are less than 3. To Sounds/Inventory/MediumMetalEquipment.asset when less than 6. Otherwise, to Sounds/Inventory/HeavyMetalEquipment.asset.

Properties

Backpacks have no unique properties. Refer to parent classes for additional properties instead.