Mask Assets
Masks can be worn by players and zombies.
This inherits the GearAsset class.
Item Asset Properties
GUID 32-digit hexadecimal: Refer to GUID documentation.
Type enum (Mask
)
Useable enum (Clothing
)
ID uint16: Must be a unique identifier.
Mask Asset Properties
Earpiece flag: Specified if mask allows for listening on communications by walkie-talkie.
FilterDegradationRateMultiplier float32: Multiplier for how quickly deadzones deplete a gasmask’s filter quality. For example, 2 is faster (2x) and 0.5 is slower.