Fuel canisters are useables able to siphon, store, and deposit fuel.
This inherits the ItemAsset class.
Item Asset Properties
GUID 32-digit hexadecimal: Refer to GUID documentation.
Type enum (
Useable enum (
ID uint16: Must be a unique identifier.
Fuel Asset Properties
Always_Spawn_Full bool: If true, this item will always spawn filled at full capacity.
Delete_After_Filling_Target bool: If true, this item is removed from the player’s inventory after adding fuel to target.
Fuel uint16: Maximum units of fuel that can be stored in the fuel canister.