Fuel Assets

Fuel canisters are useables able to siphon, store, and deposit fuel.

This inherits the ItemAsset class.

Item Asset Properties

GUID 32-digit hexadecimal: Refer to GUID documentation.

Type enum (Fuel)

Useable enum (Fuel)

ID uint16: Must be a unique identifier.

Fuel Asset Properties

Always_Spawn_Full bool: If true, this item will always spawn filled at full capacity.

Delete_After_Filling_Target bool: If true, this item is removed from the player’s inventory after adding fuel to target.

Fuel uint16: Maximum units of fuel that can be stored in the fuel canister.