Arrest End Assets

The ItemArrestEndAsset class is used for “releaser” items, which can remove a corresponding “catcher” item that is restraining a player. An example of a vanilla releaser is the Handcuffs Key.

Game Data File

Releasers inherit properties from the ItemAsset class. Any properties from parent classes that are required are listed in the table below.

Class

Property Name

Required Value

ItemAsset

GUID

ItemAsset

ID

ItemAsset

Type

Arrest_End

ItemAsset

Useable

Arrest_End

Properties

Property Name

Type

Default Value

Recover

uint16

0

Property Descriptions

Recover uint16 0

Legacy ID of a corresponding catcher item that can be unlocked with this item.