Placeable Assetsο
Placeables are able to be placed by players.
This inherits the ItemAsset class.
Placeable Asset Propertiesο
Item_Dropped_On_Destroy Asset Pointer: Spawn table for items dropped when destroyed.
Min_Items_Dropped_On_Destroy int: Minimum number of items to drop when destroyed. Defaults to 0.
Max_Items_Dropped_On_Destroy int: Maximum number of items to drop when destroyed. Defaults to 0.
SalvageItem Asset Pointer: Item added when picking up below 100% health. Defaults to a random item used in the placeableβs blueprints.