Placeable Assets

Placeables are able to be placed by players.

This inherits the ItemAsset class.

Placeable Asset Properties

Item_Dropped_On_Destroy Asset Pointer: Spawn table for items dropped when destroyed.

Min_Items_Dropped_On_Destroy int: Minimum number of items to drop when destroyed. Defaults to 0.

Max_Items_Dropped_On_Destroy int: Maximum number of items to drop when destroyed. Defaults to 0.

SalvageItem Asset Pointer: Override the default salvaging behavior by pointing to a specific item that should be added when salvaging a placeable that is below 100% health. This property cannot point to a SpawnAsset – only ItemAssets are supported. By default, this property will choose a random item used in the placeable’s blueprints.