Placeable Assetsο
Placeables are able to be placed by players.
This inherits the ItemAsset class.
Placeable Asset Propertiesο
Item_Dropped_On_Destroy Asset Pointer: Spawn table for items dropped when destroyed.
Min_Items_Dropped_On_Destroy int: Minimum number of items to drop when destroyed. Defaults to 0.
Max_Items_Dropped_On_Destroy int: Maximum number of items to drop when destroyed. Defaults to 0.
SalvageItem Asset Pointer: Override the default salvaging behavior by pointing to a specific item that should be added when salvaging a placeable that is below 100% health. This property cannot point to a SpawnAsset β only ItemAssets are supported. By default, this property will choose a random item used in the placeableβs blueprints.