Placeable Assets

Placeables are able to be placed by players.

This inherits the ItemAsset class.

Placeable Asset Properties

Item_Dropped_On_Destroy Asset Pointer: Spawn table for items dropped when destroyed.

Min_Items_Dropped_On_Destroy int: Minimum number of items to drop when destroyed. Defaults to 0.

Max_Items_Dropped_On_Destroy int: Maximum number of items to drop when destroyed. Defaults to 0.

SalvageItem Asset Pointer: Item added when picking up below 100% health. Defaults to a random item used in the placeable’s blueprints.