Fisher Assets
Fishers (localized as “fishing poles”) are useables that allow for catching fish.
This inherits the ItemAsset class.
Item Asset Properties
GUID 32-digit hexadecimal: Refer to GUID documentation.
Type enum (Fisher
)
Useable enum (Fisher
)
ID uint16: Must be a unique identifier.
Fisher Asset Properties
Reward_ID uint16: Legacy ID of the spawn table a reward should be generated from upon successfully catching something with the fishing pole.