ELightingVision

The ELightingVision enumerated type is used to determine the lighting conditions when using certain items, such as glasses. Some assets may only support using specific enumerators.

Enumerators

Named Value

Description

None

There is no vision effect, and normal lighting is used.

Military

“Military” nightvision lighting is used. When supported by the asset, nightvision color is #507814, and nightvision fog intensity is 0.25.

Civilian

“Civilian” nightvision lighting is used. When supported by the asset, nightvision color is #666666, and nightvision fog intensity is 0.5.

Headlamp

“Headlamp” lighting is used. When supported by the asset, this will enable a toggleable light source and allow for using PlayerSpotLightConfig properties.